Certificate from the Volta Institute, Game Design Course.
3D design activities for exhibition setups and events, with a strong focus on rendering and 3D visualization.
3D Artist
Environment Artist
Designer
I’m a 3D artist with a background in architecture and a strong passion for environment design and immersive digital worlds.
After completing my studies, I focused on visual development with the goal of designing virtual spaces that blend atmosphere, storytelling, and visual impact.
This website showcases a selection of my personal and academic projects: visual explorations across game art, 3D environments, and simulations. I’m always eager to learn, collaborate, and grow in creative and tech-driven teams.
Creation of captivating visual content through 3D modeling, with applications in design, game art, animation, and architecture.
Creation of captivating renderings through 3D modeling, with applications in interior design, product design, game art, animation, and architecture.
Creation of 3D environments through modeling and subsequent scene composition using software like Unreal Engine and Unity.
Design of architectural interiors, from the creation of individual furniture pieces to the development of entire spaces.
3D design activities for exhibition setups and events, with a strong focus on rendering and 3D visualization.
Tutoring activities on topics such as 3D modeling, texturing, and sculpting, using software like Maya, Blender, Substance Painter, Unreal, and ZBrush.
3D Modeling and Texturing with Blender software.
Use of Unity for 3D environment creation.
Design of environments for the Metaverse.
Tutor for school subjects tutoring.
Development of residential building renovation projects.
Metric surveys and graphic representation.
3D modeling using BIM software.
Certificate from the Volta Institute, Game Design Course.
Official Autodesk ATC Certificate, Maya.
Professional Course as a 3D Artist for Game Design.
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